City of Zombies

Let me begin by saying I am not, in fact, receiving any kickbacks for writing about these projects. If, however, someone wants to toss me some coin for featuring their project I’m not going to complain.

So let’s talk about my pick of the week: City of Zombies. I’ll tell you up front I’m not a huge fan of zombies. I find them boring, cliche, and well beyond their prime as a subject of popular fiction. With that in mind I completely looked at this game for what it was mechanically as opposed to the choice to represent those mechanics with everyone’s favorite monster of the last decade or so.

Mechanically City of Zombies is relatively simple and with good reason. At it’s core it was designed to help children understand and develop math and strategy. Each zombie has a target number and each player rolls three dice which may be used alone or combined through multiplication, addition, division, and subtraction to hit one or more zombies target numbers. The kicker is the dice have to be combined to hit those numbers exactly and all of the dice must be used in the equations somewhere. This is a great way for kids to work on their math skills. As a parent of two little munchkins this alone sold me on the game.

Naturally something that basic may not appeal to us older folk so the mechanics don’t end there. The game also includes twenty different heros each with their own special ability to help the group really mow down the oncoming horde. Each of those twenty heroes is represented on two different cards each with it’s own art style, one the chibi style and the other the darker more violent style they’re calling the Walker set.

But wait, there’s more. In addition to the heroes there are event cards that provide an array of effects ranging from additional zombies spawning to exploding barrels to kill more zombies faster. We all know no one wants zombies moving any faster than they already do. If six of the zombies reach your barricade they game is over and you’ve all been consumed. Have you ever been consumed by a zombie? I wouldn’t recommend it.

So that’s a run down of City of Zombies. I don’t know about you but it sounds like a ton of fun to me and I hope they meet their funding goal. I have a feeling if they don’t hit it, this guy will find a way to make it happen. This game failing to hit the market would be a loss to children and parents everywhere. It’s not often you see a game designed more for teaching than winning bragging rights. Go check out their Kickstarter page and see all the positive feedback they’ve recieved from educators and children who tested this game already.