Let me begin by saying I am not, in fact, receiving any kickbacks for writing about these projects. If, however, someone wants to toss me some coin for featuring their project I’m not going to complain.
In case you haven’t figured it out I’m very interested in any game that’s designed to be simple enough for kids but with enough depth for adults to enjoy playing it as well. I can’t count the number of games I’ve tried to play with my kids where I had to either dumb down the rules to create a kid friendly ‘lite’ version or had to sit through a game like Candy Land which is entirely brainless as two people move along a track with zero interaction between each other. The creator likes to call Wands a cross between Uno and Magic the Gathering. After taking a peek at the draft version of the rules I’d say the comparison is pretty apt.
Play is pretty simple and straight forward, you draw a card, play a card or, if you’d like, don’t play any cards and lose one lift point. Lose ten life and you’re done for. Simple right? Well here’s where it get’s a little more complex. There are three types of cards: spells, blasts, and counter-spells, each of which work differently adding a little more depth to things. When it’s your turn to play a card once you play it play goes around the table with each person having a chance to counter your spell or even counter each others counters. Sounds like something just about anyone can wrap their heads around without too much trouble. Ease of entry is a big selling point for anyone who has kids. Have I mentioned we have kids around here? Cuz we’ve got kids. Kids by the boat load.